Riddler Trophy 13: On the east side, against the wall on a flower bed. Riddle 1 "With a fluffy white coat and ears standing tall, what burrowed the hole in which Alice did fall.": On level 4, in the southern alcove, are some rabbits in one of the cabinets. Then exit the elevator and send it back up a level. Enter the elevator and use the Remote Electrical Charge to take it down as far as it will go. Grapple up onto the elevator on the right. Riddler Trophy 12: Remote Electrical Charge - From level 3, go to the southern section with all the pretty lights. Riddler Trophy 11: Batclaw - On top of the Lounge Bar sign. Riddler Trophy 10: Sitting behind a mannequin. Hit this with the charged Batarang and the gate will open. On the far wall up ahead is an electrical box. At the end is another turn to the left and a path that will lead to the room with the turret. Throw the Remote Batarang down this path to give it an electrical charge, and around the corner to the left. This will open the panel straight ahead, where there is an electric charge. Then use the Remote Batarang to follow the path around the corner, to the end and turn right to hit the Question Mark. This will open a panel on the wall to the right. Riddler Trophy 9: Remote Hacking Device, Remote Batarang - Use the Remote Hacking Device to disable the turret. Use the Remote Hacking Device on the button to open the door. Then stand in the elevator and look down underneath where you walked in. Use the Remote Hacking Device to open the door. Riddler Trophy 8: Remote Hacking Device, Batclaw - Access Via Elevator Shaft From Level 5. Use the Explosive Gel on the breakable wall and boom.
Riddler Trophy 7: Remote Electrical Charge, Explosive Gel - Get on top of the elevator and use the Remote Electrical Charge on the generator on the elevator roof to raise up. Turn it in each direction necessary to get the ball over the next obstacle. Riddler Trophy 6: Remote Electrical Charge - Use the Remote Electrical Charge on the generator to spin the cog. Then change rotation, and start the bottom one moving and get your trophy. Start the middle one to transfer the ball down. Use the bottom button until the ball catching hole is at the top and stop it. Then use the Batarang to change direction, as the barrier is on the other side. Then use the Remote Hacking Device on the top one to bring the ball down. Use the Remote Hacking Device to start the second one moving and stop it when the gap for the ball is at the top. For each cog, there is a guard barrier around one side of it to stop the ball from falling. Use the Batarang on the Question Mark to change the direction of rotation. The Question Mark changes the direction of rotation. Riddler Trophy 5: Remote Hacking Device, Batarang - Each of the buttons will start the cog rotating. When completed, glide down and use the Batclaw to grab the trophy. If you fail, the ball will start again from the top. Shoot each Question Mark that has a ball close, and when both balls reach the bottom, it will finish. When the ball reaches the bottom, it will start again, this time with two balls. As the ball approaches each red circle, shoot the Question Mark above it to open the hatch so the ball can keep rolling. This will start a ball rolling down the slopes opposite you. Riddler Trophy 4: Batmobile, Power Winch, Batclaw - Use the Power Winch to lower the Batmobile onto the pressure pad. Do this three times, and then use the Batclaw to grab the trophy. A white light will start to circle the monitors, and you will need to use a Batarang on the central Question Mark so that the light stops on the monitor Question Mark. This will make crosses appear on all but one monitor, which will have a Question Mark. Riddler Trophy 3: Batarang, Batclaw - Use the Batarang on the Question Mark. Once the ball is past each green part, shoot it again. Then use it on the Question Mark to move the green parts of the maze.
Once inside, use the Remote Electrical Charge to start the ball slowly rolling. Riddler Trophy 2: Remote Hacking Device, Remote Electrical Device - Use the Remote Hacking Device to open the door. Riddler Trophy 1: On the top level, sitting on a tabletop. Mission 20 - Showdown With The Arkham Knight.Mission 18 - The Arkham Knight Headquarters.Mission 14 - Assault On Panessa Studios.Mission 13 - Destroy The Missile Launcher.Mission 11 - Return To The Chinatown Penthouse.Mission 10 - Infiltrating Stagg Airships.Mission 06 - On The Arkham Knight's Trail.Mission 05 - Abduction At The Clock Tower.